Blender Conference 2016 Photo Dump

This year was my first Blender Conference, and I can certainly say that I’ll be back again next year.

The conference was a few weekends ago, but I’ve only just returned from a bit of an extended holiday/HDRI shooting trip in Northern Germany that I patched onto the end of the conference.

So without further ado, here’s a bunch of pics I took at the conference, starting with some of my favourites :)

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3 New Sky HDRIs

Here are another 3 HDRIs :) And there will be 7 more coming next week.

If you’re interested in the full-resolution versions, you can pre-order the bundle of 10 before next Tuesday and get 25% off the regular price (which is already 33% lower than the price of the HDRIs individually).

Download Free HDRI - rocky_ridgeDownload Free HDRI - rocky_ridge

Download Free HDRI (1024×512)
Licensed CC-BY


Download Free HDRI - sisuluDownload Free HDRI - sisulu

Download Free HDRI (1024×512)
Licensed CC-BY


Download Free HDRI - park_benchDownload Free HDRI - park_bench

Download Free HDRI (1024×512)
Licensed CC-BY


You might recognize the first location – it’s the closest place to my house that has a fairly clear view of the sky. Joburg is notorious for all its trees, so it’s quite hard to find places like this that don’t have huge trees or buildings blocking a bunch of the sky.

I shot all three of these (and many of the 7 coming next week) last year around July/August as a bonus for the AgenZasBrothers’s new video workshop (which is extremely good by the way, and I’m not just saying that). It was during this time that I really nailed down my technique of capturing the sun and all its ridiculous brightness.

 

Denoising in Cycles Coming Soon

denoise_01

Model by 1DInc

Lukas Stockner has been working on yet another awesome Cycles feature, this time a sneaky method to reduce noise without actually rendering more samples.

Read more and download a Windows build from the BA thread.

To put it simply, “denoising” is a process of analysing your render and trying to shmoosh the noise/grain together and make it look clean.

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