Download HDRI (2048×1024 - 6.27 MB)
I googled a bit, and was surprised that I couldn’t find a good tutorial on how to convert an image sequence to an optimized GIF using Gimp. Sure, you can just export a bunch of layers as a .gif file, but it’s going to be pretty huge.
In fact in this example, the optimized gif is 2.5% the size of the unoptimized one. That’s 40 times smaller.
So there are a few things you need to do to bring the file size down. I learnt this somewhere online for sure, but I can’t remember where or find it on teh googles.
The process is basically this:
- Import sequence as layers
- Generate a palette (gif’s only support 256 colours)
Download HDRI (2048×1024 - 5.43 MB)
I’ve actually been working on this on and off for a little while, and find it to be super helpful to manage large scenes…
All it is is a list of materials (and lights and compositing trees) in the toolbar of the Node Editor.
Clicking on an item will switch the Node Editor to that material/lamp/compositing tree.
Yep, that’s it :)